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	<title>Comments on: Indirect lighting teaser</title>
	<atom:link href="http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/feed" rel="self" type="application/rss+xml" />
	<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser</link>
	<description>frequently lost in thought</description>
	<lastBuildDate>Sat, 16 Jan 2010 22:19:20 +0000</lastBuildDate>
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		<item>
		<title>By: UncleZeiv</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-1766</link>
		<dc:creator>UncleZeiv</dc:creator>
		<pubDate>Fri, 13 Mar 2009 08:27:17 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-1766</guid>
		<description>@Rickyblender: there are talks of an overhaul of the rendering system right after Blender 2.50... I&#039;ve not talked to anybody about that but lightcuts could be held back until then. Besides, I won&#039;t be able to work on this project in the immediate future (but I&#039;m still committed to continuing it).

@Miro: your paper was very helpful actually! Congratulations ;)</description>
		<content:encoded><![CDATA[<p>@Rickyblender: there are talks of an overhaul of the rendering system right after Blender 2.50&#8230; I&#8217;ve not talked to anybody about that but lightcuts could be held back until then. Besides, I won&#8217;t be able to work on this project in the immediate future (but I&#8217;m still committed to continuing it).</p>
<p>@Miro: your paper was very helpful actually! Congratulations <img src='http://unclezeiv.kerid.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Miro Miksik</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-1760</link>
		<dc:creator>Miro Miksik</dc:creator>
		<pubDate>Thu, 12 Mar 2009 16:51:19 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-1760</guid>
		<description>Very nice work!
It&#039;s nice to hear that somebody actually read my paper. :D

Thanks and keep going…</description>
		<content:encoded><![CDATA[<p>Very nice work!<br />
It&#8217;s nice to hear that somebody actually read my paper. <img src='http://unclezeiv.kerid.org/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>Thanks and keep going…</p>
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		<title>By: Rickyblender</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-1648</link>
		<dc:creator>Rickyblender</dc:creator>
		<pubDate>Tue, 03 Feb 2009 17:32:29 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-1648</guid>
		<description>can you show a pic with the location for the lamps 
location to see the indirect effect

this seems to be very promissing 

is it going to be included in bledner 2.5?

keep up the good work
&amp; happy blendering

Thanks</description>
		<content:encoded><![CDATA[<p>can you show a pic with the location for the lamps<br />
location to see the indirect effect</p>
<p>this seems to be very promissing </p>
<p>is it going to be included in bledner 2.5?</p>
<p>keep up the good work<br />
&amp; happy blendering</p>
<p>Thanks</p>
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	<item>
		<title>By: Jahmaica</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-1641</link>
		<dc:creator>Jahmaica</dc:creator>
		<pubDate>Fri, 30 Jan 2009 19:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-1641</guid>
		<description>Hi,
is this being developed for Blender ?

There&#039;s people talking about it...
http://blenderartists.org/forum/showthread.php?p=1309268</description>
		<content:encoded><![CDATA[<p>Hi,<br />
is this being developed for Blender ?</p>
<p>There&#8217;s people talking about it&#8230;<br />
<a href="http://blenderartists.org/forum/showthread.php?p=1309268" rel="nofollow">http://blenderartists.org/forum/showthread.php?p=1309268</a></p>
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	<item>
		<title>By: Tweaking Knobs</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-457</link>
		<dc:creator>Tweaking Knobs</dc:creator>
		<pubDate>Fri, 29 Aug 2008 23:24:02 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-457</guid>
		<description>Great ! this would be awesome, but , is this a step to getting real GI ? or is it just a fix ?

thanx !</description>
		<content:encoded><![CDATA[<p>Great ! this would be awesome, but , is this a step to getting real GI ? or is it just a fix ?</p>
<p>thanx !</p>
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	<item>
		<title>By: DS</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-375</link>
		<dc:creator>DS</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-375</guid>
		<description>Thank You! This is just amazing!
(for me it will greatly improve quality of baked shadow maps for game development). 

Just incredible!!!</description>
		<content:encoded><![CDATA[<p>Thank You! This is just amazing!<br />
(for me it will greatly improve quality of baked shadow maps for game development). </p>
<p>Just incredible!!!</p>
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	</item>
	<item>
		<title>By: aLI</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-337</link>
		<dc:creator>aLI</dc:creator>
		<pubDate>Sun, 17 Aug 2008 20:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-337</guid>
		<description>Awesome job :)
Thanks for your great project (please keep it up)</description>
		<content:encoded><![CDATA[<p>Awesome job <img src='http://unclezeiv.kerid.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Thanks for your great project (please keep it up)</p>
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	<item>
		<title>By: MatrixNAN</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-330</link>
		<dc:creator>MatrixNAN</dc:creator>
		<pubDate>Sun, 17 Aug 2008 12:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-330</guid>
		<description>@Uncle Zeiv: Still 5 to 10 minutes is a huge improvement over 1 week.  You can get renders done in about 2 hours if you only have 1 model in Indigo but the moment you move up to a good number of models in a scene that render time just goes through the roof.  I am afraid I can not help out on the coding I am already coding a rigging system toolset for blender.  

@Pash Indigo would have to become open source for that to happen and that is probably not going to happen so it will remain a plugin.  Not to mention I suspect they use a totally different light system than what light cuts is doing so you would not gain but rather loose at render time in Indigo when it trys to process thousands of lights.  Right now the render times are horrible for just handling about 4 or 5 lights.  Like I said 1 week render times, with thousands of lights it might be a decade before it finishes rendering one frame of animation.  Indigo gives great results but it takes forever to render.

Cheers,
Nate Nesler</description>
		<content:encoded><![CDATA[<p>@Uncle Zeiv: Still 5 to 10 minutes is a huge improvement over 1 week.  You can get renders done in about 2 hours if you only have 1 model in Indigo but the moment you move up to a good number of models in a scene that render time just goes through the roof.  I am afraid I can not help out on the coding I am already coding a rigging system toolset for blender.  </p>
<p>@Pash Indigo would have to become open source for that to happen and that is probably not going to happen so it will remain a plugin.  Not to mention I suspect they use a totally different light system than what light cuts is doing so you would not gain but rather loose at render time in Indigo when it trys to process thousands of lights.  Right now the render times are horrible for just handling about 4 or 5 lights.  Like I said 1 week render times, with thousands of lights it might be a decade before it finishes rendering one frame of animation.  Indigo gives great results but it takes forever to render.</p>
<p>Cheers,<br />
Nate Nesler</p>
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	<item>
		<title>By: Pash</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-326</link>
		<dc:creator>Pash</dc:creator>
		<pubDate>Sun, 17 Aug 2008 04:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-326</guid>
		<description>This is amazing, thank you lots for putting your time into developing such a neat feature. Along with this... the next best thing would be to have a built in exporter for Indigo :P.

Best of luck</description>
		<content:encoded><![CDATA[<p>This is amazing, thank you lots for putting your time into developing such a neat feature. Along with this&#8230; the next best thing would be to have a built in exporter for Indigo <img src='http://unclezeiv.kerid.org/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> .</p>
<p>Best of luck</p>
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	<item>
		<title>By: tarlack</title>
		<link>http://unclezeiv.kerid.org/2008/08/indirect-lighting-teaser/comment-page-1#comment-322</link>
		<dc:creator>tarlack</dc:creator>
		<pubDate>Sat, 16 Aug 2008 17:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://unclezeiv.kerid.org/?p=45#comment-322</guid>
		<description>I implemented MIR, if one day you want to implement it and have difficulties, do not hesitate to contact me, I would be glad to help you :) It has quite a lot of theoretical prerequisites, but it truly worth it ! or you can also go on ompf.org, it is a raytracing oriented forum and you will have a very good support (the guy that made MIR uses this forum, as well as some other gurus !)</description>
		<content:encoded><![CDATA[<p>I implemented MIR, if one day you want to implement it and have difficulties, do not hesitate to contact me, I would be glad to help you <img src='http://unclezeiv.kerid.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It has quite a lot of theoretical prerequisites, but it truly worth it ! or you can also go on ompf.org, it is a raytracing oriented forum and you will have a very good support (the guy that made MIR uses this forum, as well as some other gurus !)</p>
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