Posts Tagged ‘ python ’
Recently I’ve been developing a fairly large Python application, involving a somewhat articulate and deep class hierarchy. With time, I ended up writing a certain amount of getters and setters which felt suspiciously unpythonic. Looking for better solutions I stumbled upon a number of sources making fun of people writing getters and setters in Python [ READ MORE ]
I’m back from the Blender Conference, which was very stimulating as always. For some reason, it’s very easy to hang out with the other participants, and to relate with people you’ve never heard of as if they were close friends! My opinion is that Blender hits a soft spot between technical and artistic interests (and [ READ MORE ]